Expertise & Skills
My Approach
I excel at exploring and developing innovative solutions to technical and functional challenges, while carefully considering the constraints of each project. I particularly enjoy situations that require stepping back, evaluating different approaches, and finding the right balance between quality, feasibility, and deadlines.
Project Management
Experienced in supporting projects from conception through to completion, while taking technical, functional, and time constraints into account.
- Work breakdown and organization
- Progress tracking and risk identification
- Coordination of different stakeholders
- Balancing ambition, quality, feasibility, and deadlines
- Finding solutions to unexpected challenges
- Conflict management
Technical Expertise
Hands-on experience enabling me to quickly understand technical challenges, identify their root causes, and evaluate different resolution strategies.
- Analysis and resolution of complex problems
- Software design and architecture
- Assessment of technical constraints
- Solution research and prototyping
- Guidance and review of technical decisions
- Ability to bridge technical challenges and product objectives
Training & Mentoring
13 years of experience working with people from a wide range of backgrounds and skill levels, with a strong focus on autonomy, progression, and adapting to individual needs.
- Mentoring junior and experienced profiles
- Making technical concepts accessible
- Sharing best practices
- Adapting communication and teaching methods
- Identifying individual and team challenges
- Developing autonomy
Professional Experience
2013-2026
Trainer & Project Technical Lead - Creajeux
- C++ programming: 2D games, collision detection, physics, rendering.
- Shaders (Cg, GLSL): post-processing effects, shadow mapping, position reconstruction, ray marching, CUDA.
- Databases (MySQL, SQLite)
- End-of-year projects: project progress monitoring, code reviews, conflict management.
2011-2013
Multimedia Programmer - Westimages, Nîmes
- Interactive commercial brochures for tablets.
- Tablet-based visualization of the Palace of Versailles.
- Product sheets and online configurators for Airbus Helicopters.
- A speed skating game for the Reims ice rink.
- Many other varied multimedia and interactive projects.
Education
2009-2011
Video game programming cursus - Creajeux
- Advanced C++.
- DirectX and OpenGL, AI, physics, networking.
- Xbox 360 game programming with XNA.
- Collaborative group projects developed over one year.
2007-2009
French Computer Science Degree (DUT) - IUT Belfort
- C, C++, Java, Python.
- Databases.
- System administration and systems programming.
2006-2007
Scientific Baccalaureate (Biology specialization)
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